Game Design Document: Cosmic Express Anne Zarnecke

Game Design Document: Cosmic Express

Game Design Document: Cosmic Express This document was created as party of a university module, in which we’ve had to pick a puzzle game of our choice and create a (potential) game design document for it. In total there were six topics given for the document: Modification Core, Family Tree, Target Group Analyzation, Core Loop and Level Design. The content of the game design document is completely speculative, I am […]