Personal Works

Since most of the things I’ve written so far were published, this site is currently a little empty. It will fill up as soon as I have more time on my hands! As with my other texts, all of them are in german. Bruch der Genre-Konventionen – Videospiele lösen ihre […]

Published Works

Here you can find a summary about the published works I’ve done so far. All of them are in german, though I would like to start writing for english outlets too in the future. I’ve been a Freelancer for Gamereactor DE since almost two years now. In that time I […]

The Sounds That Roam At Night

The Sounds That Roam At Night A Short Walking Simulator with Twin Peaks vibes People all over the world are hearing them: strange sounds, combined with weird hallucinations. Dive into the role of four different characters talking to each other on a forum about weird happenings. What is the source […]

Tesseract

Tesseract An abstract puzzle game inspired by M. C. Escher Tesseract combines heavy puzzle mechanics with the abstract style of M. C. Escher and games like Monument Valley. With a restricted set of steps it is your task to navigate the cube through the diverse levels. Different platforms have different […]

Open House Exhibition @ UE

Almost two weeks ago we’ve had our exhibition and open house at the university, where everyone was invited to look at our current works. One of my games I worked on, Tesseract, was included in the „Süper Mega Game Pack“ (so like the GOTY of university works). Our professors also […]

Automata

Automata A Sci-Fi-Adventure about what it means to be a mother. The newly introduced NannyBots, robots made for taking care of children, are dividing nations: should we really let our kids be raised by machines? In Automata you take on the role of a NannyBot and get to experience two […]